Overview
Role involves creating VFX for gameplay, environment, and cinematics in games.
Ideal candidate should have intermediate skills in DCC software and a solid arts background.
75 usd / hourremotecontracttemporaryMayaHoudiniPhotoshop
Locations
Requirements
Intermediate ability in DCC software Proficient in Maya and Photoshop Ability to work independently
Responsibilities
Create and implement real-time particle effects Optimize FX for framerate and memory Collaborate with development departments
Benefits