Higharc

Material Artist

Higharc

Overview

Role focused on creating high-quality environment art assets for architecture visualization.

Ideal candidate has 3+ years in game development with a strong portfolio in realistic materials.

remotemidpermanentfull-timeSubstance DesignerAdobe Photoshop

Locations

  • United States

Requirements

  • 3+ years experience in game asset creation
  • Shipped at least 1 major game title
  • Expert in PBR texture/material pipelines

Responsibilities

  • Create and refine photo-realistic materials
  • Organize and run material projects
  • Develop procedural materials
  • Contribute to art pipeline improvement

Benefits

  • Comprehensive medical, dental, and vision coverage
  • Unlimited PTO
  • 401K
  • Home office stipend
  • Maternity/paternity leave
  • Short and long-term disability plans