Overview
Role focused on creating high-quality environment art assets for architecture visualization.
Ideal candidate has 3+ years in game development with a strong portfolio in realistic materials.
remotemidpermanentfull-timeSubstance DesignerAdobe Photoshop
Locations
Requirements
3+ years experience in game asset creation Shipped at least 1 major game title Expert in PBR texture/material pipelines
Responsibilities
Create and refine photo-realistic materials Organize and run material projects Develop procedural materials Contribute to art pipeline improvement
Benefits
Comprehensive medical, dental, and vision coverage Maternity/paternity leave Short and long-term disability plans